GPU

March 26, 2019

High-level synthesis for AI: Part One

The computational and algorithmic demands made by computer vision systems highlight HLS' value for AI system development.
January 28, 2019

Emulation for AI: Part Two

The second part of this feature looks at how Wave Computing's objectives with its dataflow processing unit for AI mapped to the use of emulation in its development.
March 15, 2017
DVCon China takes place at the Parkyard Hotel, Shanghai on April 19th.

DVCon China launches this April in Shanghai

DVCon China general chair Andy Liu discusses Accellera’s new addition to its design and verification conference series (简体中文).
Expert Insight  |  Topics: EDA - ESL, IC Implementation, Verification  |  Tags: , , , , , , ,   |  Organizations: , , ,
March 15, 2017
DVCon China takes place at the Parkyard Hotel, Shanghai on April 19th.

DVCon中国将于4月在上海亮相

DVCon中国大会主席刘红亮讨论了Accellera新增的DVCon中国ASIC设计和验证会议的看点。
Article  |  Topics: EDA - Verification  |  Tags: , , , , , , ,   |  Organizations: , , ,
May 23, 2016
Road signs used to train IDSIA neural network

Bit width tweaks point way to practical deep learning

In both data centers and automobiles deep learning is taking hold. But it is a technique that challenges conventional microprocessors, leading system designers to look at alternative architectures for acceleration.
September 23, 2015

Mounting Fiji: How AMD realized the first volume interposer

AMD's Radeon R9 family is the result of eight years developing 3D-IC and interposer technology. What lessons did the company learn?
Article  |  Topics: EDA - DFM, DFT, IC Implementation  |  Tags: , , , , , , ,   |  Organizations: , , , ,
August 25, 2013
Tim Whitfield, director of engineering, ARM Taiwan

Proving the 20nm ecosystem with the ARM Mali GPU

What ARM learnt when it ran a Mali GPU-based test chip through a Synopsys tool flow onto a TSMC 20nm process
October 15, 2012

OpenCL: games technology comes to us all

OpenCL aims to open up the performance of graphics processors to other applications. It is also one more way in which compilation is being moved to runtime to make it easier to move code dynamically across heterogeneous platforms.

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